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filler@godaddy.com
RoboCup is a University of Canterbury competition for third-year Mechatronics Engineering students. Students are put into teams of three to four where we compete in a double knockout tournament. Parts and a budget are given to each team to design and program a robot to complete a task determined by the Robocup rules given.
In a pair, I developed a control system for a helicopter using C programming for an embedded system. The system managed the helicopter’s altitude and angle based on user inputs, fulfilling the requirements outlined in the project brief.
The system was thoroughly tested in a simulated helicopter environment, allowing us to validate the control system's functionality. I have both the code and the report for this project, detailing the development process and testing results.
In a team of three, I developed a reaction timer on an FPGA using VHDL. The timer tracks and stores the three most recent attempts, calculating the max, min, and average times for the user’s reaction.
The system counts down using a series of lights, with the final light turning off at a random interval, signalling the user to press a button as quickly as possible. I have the report and code for this project, highlighting our approach to digital logic design and timing accuracy.
In a group of four, I contributed to the design of a custom CNC soldering machine capable of traversing a horizontal plane to accurately solder electrical components onto a PCB.
Our innovative approach utilized polar coordinates and featured a circular base plate to securely hold the PCB in position during operation.
I have retained the reports, Presentation and the SolidWorks file for this project, which detail our design process and technical specifications.
In a team of four, I helped design a line-following robot equipped with a custom PCB to compete in a robotics competition. Despite its size, which made navigating the track challenging, the robot successfully completed the course.
I have retained design files created in SolidWorks for this project, with no report written, and simple code used, but KiCad design files were lost.
This project was done in a pair with the main outcome of learning C and making a playable game to work on the UC Funkit 4. The game was chosen by each pair with me and my partner choosing to make Rock Paper Scissors. This project taught us how to work with different components in C and how to upload that program to a microchip. There was no report for this project but I do have the code for it.
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